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Fatal: AudioBuffer::readWAV: remaining chunk data should never b

by Ron Yacketta · in Torque Game Engine · 08/28/2004 (7:57 am) · 3 replies

Hey everyone!

Playing around with gen'ing my own looping audio files and stumbled upon this error this morning

Fatal: (c:\torque\engine\audio\audiobuffer.cc @ 307) AudioBuffer::readWAV: remaining chunk data should never be less than zero.

has anyone else ran into this before? I found one post in the forums with no reply

-Ron

#1
08/28/2004 (11:28 am)
Maybe you have a very short or malformed WAV file?
#2
08/28/2004 (12:37 pm)
Ben,

that could be true. I went looking for specs/doc's to gen .wav files for TGE but was unable to find any.
The .wav plays fine in all of the the standard audio players (windows media player and itunes)

-Ron
#3
09/04/2004 (1:34 pm)
Have you tried making it a bit longer?