Re: Mount Syntax
by Richard Van Stone · in Torque Game Engine · 08/26/2004 (3:34 pm) · 2 replies
I've searched the code and found tons of reference as to how to mountImage...but the objects I want to add are not images they're actual geometry models such as spoilers, wings, motors etc...what is the syntax to mount an Object? I know each shapebase has to have the slot it's suppossed to mount to but how do you define which mounts are what # and how to actually mount the pieces together once the player is loaded in game?
Richard
Richard
About the author
Torque Owner Gonzo T. Clown
is the function you are needing. For a better understanding of what nodes do what, see some of my descriptions here....
http://www.garagegames.com/mg/forums/result.thread.php?qt=20978
if that doesn't fully answer your question, then ask with more detail and I'll try harder, lol.