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Mounting Shapebaseimages

by Banshee · in Torque Game Engine · 08/21/2004 (8:23 am) · 3 replies

Is there some way I can mount a shapebaseimage to a shapebaseimage?

I only need to mount one to another, is this possible and if not will it be easy enough to add in?

#1
08/21/2004 (11:07 am)
You can't do that via script, but you can mount them both to the "main" object and set the offset to look like its mounted to the image.
#2
08/21/2004 (12:22 pm)
I need it to mount because the first one animates, I'll have another look into playercode, I know my way around that pretty well
#3
08/21/2004 (6:14 pm)
I see. You should take a look in shapeImage.cc, thats where all the image code is. If you get anywhere, post here,I'm very interested in this...