Game Development Community

Question

by Jeffrey Rodriguez · in General Discussion · 08/20/2004 (5:06 am) · 6 replies

If I were to buy Visual c++ for the development and distribution of my indie games, I would have to buy the professional edition right for $1079.00?

If so nvm that then

That brings up another question, how come everyone uses it if costs so damn much?

#1
08/20/2004 (5:16 am)
Not every one uses it, you dont need the pro version, there is a vc++ ? that is free, 2003 i think, i use vc 6 cuz it was alot cheaper and the free one wasnt available at the time
#2
08/20/2004 (5:56 am)
I bought Standard for less then 100$AUD with a book...

I think you can get an optimizer somewhere else for free
#3
08/20/2004 (2:07 pm)
Forget VC++. Use cygwin or mingw instead. See the thread at for instructions on how to do it.

> That brings up another question, how come everyone uses it if costs so damn much?

Hope that answered your question. Oh BTW, there aren't very many other, cheaper (or free) game engines. And the other ones that cost $$$ are WAY more expensive.
#4
08/20/2004 (3:08 pm)
VC++ has a very nice interface for its IDE. I'd choose VC++ over other IDE's any day of the week. Even when I used to develope MUDs on linux I used VC++ to edit the code and gcc to compile on linux.

-Jase
#5
08/20/2004 (3:21 pm)
If I'm not mistaken there was a lot of good work done with eclipse. The eclipse ide ran on top of a free compiler I do believe. If I did not already have a copy of MSVC 7 I would use that.
#6
08/20/2004 (3:25 pm)
Here ya go. Eclipse project for TGE By Ron Yacketta

Quote:
For those of you who are installing all 3 products (MinGW, MSYS and Eclipse) the order of installation is important. To reduce headachs and general hair removal the following installation order is recommended

1) MinGW
2) MSYS
3) Eclipse

You could run into issues if you install MSYS before MinGW

-Ron

I think there are some more recent add ons for eclipse floating around here too.