Game Development Community

What is this error?

by James Bond · in Torque Game Engine · 08/15/2004 (6:36 pm) · 9 replies

Can anyone tell me what this problem is and how to get around it please.


mysite.wanadoo-members.co.uk/solublegames/images/1-picture.gif?0.03445295216966393

I was trying to import a .dif into my level a the time.
Many thanks in advance,
-James B.

#1
08/15/2004 (6:42 pm)
When it happens to me, it's because a dif or dts isn't being found where expected.

Did you check your console log ?
#2
08/15/2004 (6:59 pm)
Ah, this is very annoying... I still dont know what the "base" assets are. It happens when you remove some jpg/png/dts or whatever from the data folder. Not sure which files though...

-s
#3
08/15/2004 (8:38 pm)
You're gonna have to reinstall the TGE and start over, or find the missing file. Next time, try not to delete anything, just rename it or move it.

In the future, if you make a change, you should ALWAYS back up your project.
#4
08/16/2004 (7:51 pm)
This is not on a standard instalation of Torque Game Engine it is a seporate folder for the game. So the files i need to copy are all in their original place it will hunt it down. Thanks for the help, In the mean time any other suggestions?
Thanks in Advance,
-James B.
#5
08/16/2004 (8:00 pm)
Did you check the console.log to see if you have any errors in it?
#6
08/16/2004 (8:50 pm)
Ok, I checked the consol. It is looking for all the textures in the fps/data folder. How do I change the directory for these files as they are in a new folder i named after my game.
Thanks in advance,
-James B.
#7
08/16/2004 (9:36 pm)
This should answer ALL your questions...

www.garagegames.com/docs/torque/general/ch01.php


It may take a bit, but trust me, you'll get to it eventually.
#8
08/16/2004 (9:37 pm)
OK, Thanks Gonzo I will try this.
Thanks,
-James B.
#9
08/17/2004 (12:09 am)
I'm guessing there's a 90% chance your getting that because some DIF or DTS in the map isn't finding the specific texture it's looking for because it's not there.

Missions still load usually if it were simply looking for a DIF or DTS, it just cuts out that block in the mission file.

It could also be due to looking for a texture from a fxfoliage, fxshapereplicator, fxflare, etc.

It's probably not a Terrain texture, those will just load a white image instead of the terrain file.

If I were you, I would double check to make sure all the textures I need for the files I'm using are actually there and in their proper directories.

Good luck