Hammer - Lights don't exist?!
by Josiah Wang · in Artist Corner · 08/13/2004 (5:41 am) · 6 replies
Call me a noob (cuz I am), but for some reason, in Valve Hammer, When I click on an entity (like a simple block), I don't see any of the light classes listed in http://www.garagegames.com/docs/torque.sdk/tools/worldcraft/chapter8.html. In fact, the only class that shows up in the list (if it does show up at all) is the portal entity. Can anyone help me? Am I doing something wrong?
BTW I'm using:
Build 1983 (Valve Hammer Editor 3.4 SDK)
I've already configured it with the settings as shown in the above tutorial.
EDIT: Oh yeah, what's the difference between Worldcraft and Hammer? Everytime I search "Worldcraft" in google, only Hammer shows up...
BTW I'm using:
Build 1983 (Valve Hammer Editor 3.4 SDK)
I've already configured it with the settings as shown in the above tutorial.
EDIT: Oh yeah, what's the difference between Worldcraft and Hammer? Everytime I search "Worldcraft" in google, only Hammer shows up...
#2
When I hit the 3d light bulb (the entity tool, right?), the right sidebar shows the same as above, and any point I click on the map will create a pinkish lil box. Upon selecting this box, I have a variety of categories in the Categories box (like Primitives, Computers, Crates, and etc).
08/13/2004 (6:02 am)
Eh, when I hit the light bulb icon, should that be with an object selected? I did that, and in the right sidebar, the only item in Categories is '(entities)', and there's nothing under Objects.When I hit the 3d light bulb (the entity tool, right?), the right sidebar shows the same as above, and any point I click on the map will create a pinkish lil box. Upon selecting this box, I have a variety of categories in the Categories box (like Primitives, Computers, Crates, and etc).
#3
08/13/2004 (6:19 am)
Sounds like your game definition is messed up somehow. Did you get torque.fgd and add it as a Game Data file?
#4
08/13/2004 (6:24 am)
I followed the configuration as told in http://www.garagegames.com/docs/torque.sdk/tools/worldcraft/chapter2.html. Is there a place where I can download the fgd file? Many thanks!
#5
08/13/2004 (6:40 am)
Heh, ok I fixed it. Turns out that when I moved my torque directory (cuz for some reason, the previous directory i put torque in was too long, so the map wouldn't compile), the fgd location didn't move. So, I changed it. ^^ miostake on my part. Thanks!
#6
08/13/2004 (7:49 am)
Glad you got it fixed =)
Associate Matt Fairfax
PopCap
Worldcraft is the old name. At some point (when HL went to version 1.1x I think) they renamed it to Hammer.