Game Development Community

3DSMax 6 exporter problem :(

by Korpos · in Torque Game Engine · 08/10/2004 (12:09 pm) · 3 replies

Hi people , i try to export several times a model with bones and the plug-in crash when try to export the bones, i'm using one version of compiled plug-in that i find in the forum ... anyone can help me ? . i saw the dump.dmp file , and crash in anywhere....
txs , in advance...

PS: i try to export the ogre , and i had the same result.

#1
08/10/2004 (12:59 pm)
Are you using the standard character studio bone rig, or a custom one?
could you post the end section of the dump file? also, perhaps post the config file you are using?
#2
08/11/2004 (7:41 am)
Usually problems like this are some sort of funny setup that is done in your scene. So if you could post a copy of your 3D file (ie. Max, Maya, Lightwave, etc.) so that we can help you track down what is going wrong and how to solve it.
#3
08/11/2004 (11:44 am)
I dont know what might be causing the problem.. ill upload the .max file.. its a human like model.. please take a look at it..

and if u guys find a way to fix it.. let me know...

u can download the file here.

I am using the standart character studio bone rig, scaled to fit my needs. About the configuration file.. i dont know where to find it.. tell me what file is and ill postit right here.