3DSMax 6 exporter problem :(
by Korpos · in Torque Game Engine · 08/10/2004 (12:09 pm) · 3 replies
Hi people , i try to export several times a model with bones and the plug-in crash when try to export the bones, i'm using one version of compiled plug-in that i find in the forum ... anyone can help me ? . i saw the dump.dmp file , and crash in anywhere....
txs , in advance...
PS: i try to export the ogre , and i had the same result.
txs , in advance...
PS: i try to export the ogre , and i had the same result.
#2
08/11/2004 (7:41 am)
Usually problems like this are some sort of funny setup that is done in your scene. So if you could post a copy of your 3D file (ie. Max, Maya, Lightwave, etc.) so that we can help you track down what is going wrong and how to solve it.
#3
and if u guys find a way to fix it.. let me know...
u can download the file here.
I am using the standart character studio bone rig, scaled to fit my needs. About the configuration file.. i dont know where to find it.. tell me what file is and ill postit right here.
08/11/2004 (11:44 am)
I dont know what might be causing the problem.. ill upload the .max file.. its a human like model.. please take a look at it..and if u guys find a way to fix it.. let me know...
u can download the file here.
I am using the standart character studio bone rig, scaled to fit my needs. About the configuration file.. i dont know where to find it.. tell me what file is and ill postit right here.
Torque Owner Alex Swanson
could you post the end section of the dump file? also, perhaps post the config file you are using?