Decals
by AIDan · in Torque Game Engine · 10/14/2001 (8:55 am) · 6 replies
Hi
I tried to add decals to a model. It's a building, but nothing happen when I shoot at it.
I think it has something to do that the building is handled as a static object.
How can I make it a non-static object?? I think, I need a .cs file.
greetings
Daniel
I tried to add decals to a model. It's a building, but nothing happen when I shoot at it.
I think it has something to do that the building is handled as a static object.
How can I make it a non-static object?? I think, I need a .cs file.
greetings
Daniel
About the author
#2
You need to enable decal animations in the sequence objects rollout. But I haven't tried this yet so Im not sure how it works.
Good luck though and post something if you get it to work.
// Clocks out.
10/14/2001 (10:16 am)
I think he means damage decals on the building and not bulletholes like in Crimeforce.You need to enable decal animations in the sequence objects rollout. But I haven't tried this yet so Im not sure how it works.
Good luck though and post something if you get it to work.
// Clocks out.
#3
I added a sequence, but it tells me that it misses a key to mark the start and the end of the sequence.
Which keys does it mean?? I tried position and visibility but it doesn't work.
greetings
Daniel
10/14/2001 (10:45 am)
That's right.I added a sequence, but it tells me that it misses a key to mark the start and the end of the sequence.
Which keys does it mean?? I tried position and visibility but it doesn't work.
greetings
Daniel
#4
http://www.garagegames.com/index.php?sec=mg&mod=forums&page=result.thread&qt=2058
// Clocks out.
10/14/2001 (10:51 am)
Read this on how to add start/end keys to the sequence object.http://www.garagegames.com/index.php?sec=mg&mod=forums&page=result.thread&qt=2058
// Clocks out.
#6
10/15/2001 (8:34 am)
Do decals even work, yet??
Torque Owner Matthew Shapiro