Game Development Community

Axially aligned billboards for particles?

by Fenrir Wolf · in Torque Game Engine · 08/06/2004 (9:53 am) · 1 replies

Hmm, I can't say I'm terribly familiar with the particle classes in Torque, but does it support axially-aligned billboards for things like explosions or muzzle flashes?

I'd like to implement a muzzle flash for my gun that just isn't a simple screen-aligned billboard. (I want the billboard to be aligned along the muzzle's long axis.) I could see this being useful for things like laser blaster shots, too.

#1
08/11/2004 (8:30 pm)
I think you can do this in DTS, without doing anything with particles. Joe certainly has some nice muzzle flashes going on some of his models... Maybe if you ask him very, very politely, he can tell you the trick (or you can figure it out yourself!).