List of GUI commands and Methods
by Earle Lane · in Game Design and Creative Issues · 07/30/2004 (12:37 pm) · 5 replies
Hi Everyone:
Is there any additional list of GUI commands and methods beyond the Appendix C Standard Torque GUI Controls in EGTGE from Hall of Worlds?
Earle Lane
Member
Is there any additional list of GUI commands and methods beyond the Appendix C Standard Torque GUI Controls in EGTGE from Hall of Worlds?
Earle Lane
Member
About the author
#2
Thanks for the reply. I will wait for your update.Please let me know.
Thanks for putting the EGTGE together. It has
been a very valuable resource, especially for a Torque nubie like myself.
Rrgards,
Earle Lane
Member
07/31/2004 (7:41 am)
@Ed:Thanks for the reply. I will wait for your update.Please let me know.
Thanks for putting the EGTGE together. It has
been a very valuable resource, especially for a Torque nubie like myself.
Rrgards,
Earle Lane
Member
#3
08/09/2004 (6:03 am)
Good stuff, I have been looking for an update on the gui explanations and lists myself.
#4
For anyone else out there who's just starting out with TGE--or who maybe has found themselves bewildered after a few weeks or months and doesn't know where to begin--I recommend getting a copy of "3DGPAI1" but using Ed's "Essential Guide" as an outstanding companion resource. Ideally, it would be great if your PDF guide were included on an updated/revised version of the book's disk--that really WOULD be the best of both worlds!
Thanks again for putting your Essential Guide together. I really appreciate it. The Torque community is fantastically supportive, even to blundering newbies like us! :)
08/09/2004 (7:20 am)
Edward--I just wanted to let you know also that I downloaded your "Essential Guide..." and found it to be extraordinarily helpful. With all due respect to Ken's outstanding compendium (3DGPAI1), your PDF guide offers a lot of stuff that's not covered there and makes many things easier to understand. I love Ken's book, but your guide fills in a lot of areas that he didn't have time or space to enumerate in detail. I regret that you're not making $ off of the project you put so much time into, but take it from me--your efforts really ARE paying off in terms of helping us newbies hit the ground running.For anyone else out there who's just starting out with TGE--or who maybe has found themselves bewildered after a few weeks or months and doesn't know where to begin--I recommend getting a copy of "3DGPAI1" but using Ed's "Essential Guide" as an outstanding companion resource. Ideally, it would be great if your PDF guide were included on an updated/revised version of the book's disk--that really WOULD be the best of both worlds!
Thanks again for putting your Essential Guide together. I really appreciate it. The Torque community is fantastically supportive, even to blundering newbies like us! :)
Associate Edward F. Maurina III
Roaming Gamer LLC
Sorry for the state of that document. I'm still working on EGTGE, and part of that work is improving that appendix and a chapter on torque GUIs. I know this doesn't help you NOW, but it should be useful to you in the near future.
Thanks,
Ed M.
[HOW]EdM|EGTGE