Graphic Problems!
by FruitBatInShades · in Torque Game Engine Advanced · 07/23/2004 (9:12 am) · 1 replies
I've downloaded the demo and it works ok but doesn't seem to be much different. The glow areas do not glow and the textures look flat. I assume this is a problem with my graphics card (FX5200 128mb).
Any ideas?
Video Init:
Direct 3D device found
Cur. D3DDevice ref count=1
Pix version detected: 2.000000
Vert version detected: 2.000000
Initializing GFXCardProfiler (D3D9)
o Vendor : 'NVIDIA'
o Card : 'GeForce FX 5200'
o Version: '56.72'
- Scanning card capabilities...
GFXCardProfiler (D3D9) - Setting capability 'autoMipMapLevel' to true.
- Loading card profiles...
- Exec'ing profile/D3D9.cs
- Exec'ing profile/D3D9.NVIDIA.cs
- No profile/D3D9.NVIDIA.GeForceFX5200.cs
- No profile/D3D9.NVIDIA.GeForceFX5200.5672.cs
Loading compiled script common/ui/defaultProfiles.cs.
Loading compiled script common/ui/GuiEditorGui.gui.
Texture Manager
- Approx. Available VRAM: 134217728
- Threshold VRAM: 68157440
- Quality mode: high (forced)
Any ideas?
Video Init:
Direct 3D device found
Cur. D3DDevice ref count=1
Pix version detected: 2.000000
Vert version detected: 2.000000
Initializing GFXCardProfiler (D3D9)
o Vendor : 'NVIDIA'
o Card : 'GeForce FX 5200'
o Version: '56.72'
- Scanning card capabilities...
GFXCardProfiler (D3D9) - Setting capability 'autoMipMapLevel' to true.
- Loading card profiles...
- Exec'ing profile/D3D9.cs
- Exec'ing profile/D3D9.NVIDIA.cs
- No profile/D3D9.NVIDIA.GeForceFX5200.cs
- No profile/D3D9.NVIDIA.GeForceFX5200.5672.cs
Loading compiled script common/ui/defaultProfiles.cs.
Loading compiled script common/ui/GuiEditorGui.gui.
Texture Manager
- Approx. Available VRAM: 134217728
- Threshold VRAM: 68157440
- Quality mode: high (forced)
Torque Owner Kevin Johnson
the fx5200 can't handle Quality mode: high (forced)
put it to auto and maybe you'll have different results.