Game Development Community

Tribal IDE crashing tracing onAdd functions?

by Wendell Brown · in Torque Game Engine · 07/20/2004 (7:45 am) · 1 replies

Can anyone using Tribal IDE test to see if the latest HEAD crashs with a Tribal IDE breakpoint at an onAdd function in a .cs? It seems to function for other breakpoints. I get an exception in telnetDebugger.cc @ 306. The code->name pointer is screwed.

TIA

#1
07/20/2004 (8:11 am)
I'm getting frequent crashes/hangs in the Tribal IDE. It seems like it has something to do with the tooltips over the messages window.