Problem with VC7 .cc compiling.reg
by Max Thomas · in Torque Game Engine · 07/19/2004 (8:11 am) · 3 replies
When I run The VC7 .cc compiling.reg In the torque/vc7 directory it goes through it's little steps and says that it created the file sucsessfuly to make you be able to compile and build the C++ files for torque. But it does not create the file it's not there even after restart.
#2
07/19/2004 (8:34 am)
Thanks, One question is it the same for C++ 6.0?
#3
www.garagegames.com/docs/torque/general/ch02s02.php#setupengine.win.compile_vc60...
07/19/2004 (9:24 am)
The getting started documentation on this website shows you how to configure VC++ 6.0 to use .cc extentions..www.garagegames.com/docs/torque/general/ch02s02.php#setupengine.win.compile_vc60...
Torque Owner Roland Stralberg
Rimfrost Software
Add a new key .cc
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\VisualStudio\7.1\Languages\File Extensions\.cc
Set it's data to
{B2F072B0-ABC1-11D0-9D62-00C04FD9DFD9}
also add ";*.cc" to end of
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\VisualStudio\7.1\VC\VC_OBJECTS_PLATFORM_INFO\Win32\ToolDefaultExtensionLists\VCCLCompilerTool
Hope I didn't forget anything ;)