Mount fxLight on a node of player object
by Kevin · in Technical Issues · 07/16/2004 (6:49 pm) · 4 replies
Hi, I am trying to mount fxLight on a player object and I'm having a problem.
I have the fxLightDB class embedded in the player class and update the transform of the light according to a node.
what happens is that the tranform/position of the fxLight gets updated but the engine doesn't render the light in the new position.
Is there a function I call use to redraw the fxLight in the new Position? or is there something else I could do? Please help.
thank,
Kevin
I have the fxLightDB class embedded in the player class and update the transform of the light according to a node.
what happens is that the tranform/position of the fxLight gets updated but the engine doesn't render the light in the new position.
Is there a function I call use to redraw the fxLight in the new Position? or is there something else I could do? Please help.
thank,
Kevin
Tony Lamba