Game Development Community

HFL file types

by Howard Dortch · in Torque Game Engine · 07/05/2004 (5:01 am) · 6 replies

What are *.HFL files? (yeah I know help,about etc). I wanted to know how they are made and if you have to use that file type for help and about text in the game or can you use other file types?

#1
07/05/2004 (6:13 am)
Maybe this has information on it... If not, then you should bookmark it anyway, as it has information on hundreds of other formats.
#2
07/05/2004 (6:31 am)
Search for: HFL

"Unfortunately, no documents were found which matched your search query."

Nice bookmark, though.
#3
07/05/2004 (6:32 am)
Well since I have seen that in almost all the examples for torque I thought it might be something specific to torque. Do you know of any acceptable formats for help/about dialogs in torque?
#4
07/05/2004 (7:54 am)
An HFL is a plain text file that has an HFL extension. The formatting is for the GuiMLTextCtrl. There is nothing special about this file format. It's no more a unique format than it is a unique format when I rename script files to things like "alien.avatar."
#5
07/05/2004 (9:06 am)
It kinda looks like html.
If I make a plain text file it will show up? with linefeeds?
#6
07/05/2004 (1:25 pm)
Look at the GuiMLTextCtrl; it has a special psuedo HTML formatting system.