Game Development Community

Transparency not working as Image

by Mike Kuklinski · in Torque Game Engine · 07/03/2004 (8:10 pm) · 5 replies

I have a weapon image that has a transparent flash in front of it (its always there, I havent set up any system to make it disappear yet). However, I exporter it to TGE. When I loaded it as a static shape, it works perfectly, the flash is there with transparent edges... but, when I load the weapon onto a vehicle as an image, the faces with transparency disappear completely. Namely, the flash.

What is wrong?

#1
07/04/2004 (7:34 am)
Very curious. Have you tried checking to see if the mount code is properly registering a transparent render image?
#2
07/04/2004 (7:57 am)
How would I properly register it in that manner? I have never tried to mount an image with transparency before (odd, no?)
#3
07/04/2004 (7:59 am)
Well, it's an internal code thing. You should never have to worry about doing it yourself. :) But it's possible it doesn't work in every case.
#4
07/04/2004 (10:06 am)
Checked the code and it looks like it should be working fine. Anyone else have any ideas?
#5
07/04/2004 (11:01 am)
Working fine over here. Revision 1.2.2