Placeing Vehicles Inside Vehciles
by Ian Roach · in Artist Corner · 10/03/2001 (11:35 pm) · 4 replies
If i have 2 3d modelled vehicles does the engine support he ability for one to be a part of another model ?
For example a dropship - can you foreseeably drive a truck into the drop ship ???????
Also how are player positions calcualted for the models ? i.e pilto / gunner positions.
For example a dropship - can you foreseeably drive a truck into the drop ship ???????
Also how are player positions calcualted for the models ? i.e pilto / gunner positions.
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#2
I wanted to have a vehicle you could walk into, can't really be done without using more than one Collision object which is not supported for vehicles. (I think)
02/11/2002 (10:19 pm)
Shape collision boxes cannot be hollow - that is, the shape you bump into canot have a hole in it, it must be a fairly simple shape.I wanted to have a vehicle you could walk into, can't really be done without using more than one Collision object which is not supported for vehicles. (I think)
#3
BTW, do not ask me how to do that 'cause I do not know what it implies to modify in Torque to do that ;)
02/11/2002 (11:58 pm)
Maybe a tip will be to use a dif object and animate it like a vehicle.BTW, do not ask me how to do that 'cause I do not know what it implies to modify in Torque to do that ;)
#4
Maybe have it act as a true dropship. Parachute you in, and it drops off your vehicle. I mean, in real life they don't parachute the vehicles with people inside of them!
Just have player and vehicle drop at different parts (player can be mounted in dropship, then when he unmounts he bails out) and when they both land you can have player mount and drive vehicle.
02/12/2002 (3:31 am)
Well, make a dropship and have a vehicle spawn as it leaves the ship. The problem wouldbe the player couldn't be mounted in it as it spawned (unless you avoided the whole mounting all together and treated the vehicle like a player.Maybe have it act as a true dropship. Parachute you in, and it drops off your vehicle. I mean, in real life they don't parachute the vehicles with people inside of them!
Just have player and vehicle drop at different parts (player can be mounted in dropship, then when he unmounts he bails out) and when they both land you can have player mount and drive vehicle.
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