Problems copying mission from one mac to another
by Bruno Grieco · in Torque Game Engine · 06/28/2004 (11:23 am) · 5 replies
Hi Guys,
I beleive this is a Mac only Bug. When I copy my game from one mac to other for testing. the terrain texture appears with no colors. The grass is gray. It has a grass texture though.
When I open the terrain editor and create a small hill, the whole terrain gets colored. I already deleted the .ML files to force rerender the terrain but nothing happens.
Also, in the console, when I call the editor it show an error :
Could not find texture : fps/data/terrains/grass
I'm not using this texture. It's not on my mission file, it's not on my terrain texture painter pallete. But I beleive both errors may be correlated.
I beleive this is a Mac only Bug. When I copy my game from one mac to other for testing. the terrain texture appears with no colors. The grass is gray. It has a grass texture though.
When I open the terrain editor and create a small hill, the whole terrain gets colored. I already deleted the .ML files to force rerender the terrain but nothing happens.
Also, in the console, when I call the editor it show an error :
Could not find texture : fps/data/terrains/grass
I'm not using this texture. It's not on my mission file, it's not on my terrain texture painter pallete. But I beleive both errors may be correlated.
About the author
#2
The missing texture was on /common/editor/editorgui....
I actually solved the terrain problem by adding a small hill to it ( it was completely flat ). But the bug still exists.
06/28/2004 (5:33 pm)
Found one of the problems.The missing texture was on /common/editor/editorgui....
I actually solved the terrain problem by adding a small hill to it ( it was completely flat ). But the bug still exists.
#3
Remove them and add some new materials.
06/29/2004 (4:42 am)
Open missioneditor, press f8 or choose Terrain Texture Editor look if you have fps/data/terrain/grass there.Remove them and add some new materials.
#4
It wasn't on the mission. It was hardcoded on the /common/editor/editorgui.gui.
06/29/2004 (11:22 am)
@Billy,It wasn't on the mission. It was hardcoded on the /common/editor/editorgui.gui.
#5
06/29/2004 (12:52 pm)
Ok :)
Torque 3D Owner Billy L
Make a new terrain and newmission file with your path instead that will fix the problem.