What are the base Matrixies
by Anthony Rosenbaum · in Torque Game Engine Advanced · 06/24/2004 (3:09 pm) · 1 replies
I figure VC_WORLD_PROJ is the modelview matrix combined with the projection matrix .
In most of my reading there tend to be a normal Matrix, the inverse-transpose of the modeleview matrix upper left 3x3 matrix.
Also what exactly is VC_OBJ_TRANS, I see it being used by the fog calculations
In most of my reading there tend to be a normal Matrix, the inverse-transpose of the modeleview matrix upper left 3x3 matrix.
Also what exactly is VC_OBJ_TRANS, I see it being used by the fog calculations
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Torque Owner Brian Ramage
Black Jacket Games