Game Development Community

Crash!

by Howard Dortch · in Torque Game Engine · 06/17/2004 (6:35 am) · 1 replies

I got updated files on June 16 cleaned the project and did rebuild all release and debug.

When I select a mission, during the load it crashes here

bool PrecipitationData::onAdd()

This is from the output window:
+ mDropName 0xcececece "

#1
06/17/2004 (6:38 am)
They made some major changes to the precipitation code.
You cant use the old datablock at all .
Look how they did in head environment.cs ,this is how it looks now.

datablock PrecipitationData(HeavyRain)
{
   soundProfile = "HeavyRainSound";

   dropTexture = "~/data/environment/rain";
   splashTexture = "~/data/environment/water_splash";
   dropSize = 0.75;
   splashSize = 0.2;
   useTrueBillboards = false;
   splashMS = 250;
};