Game Development Community

Shadow detail

by Mark Fearon · in Torque Game Engine · 06/13/2004 (2:01 am) · 5 replies

Is there a way of setting the detail of the shadows? i dont mind if it takes a long time to create them but i was wondering if this was configureable?

Thanks

Mark

#1
06/13/2004 (2:31 am)
Like on the terrain or interiors? That would be a case of increasing the lightmap size, it has been discussed before somewhere, not a simple case of changing number though I think.
#2
06/13/2004 (2:38 am)
Yes on both is that a very hard thing to do? sorry for being a complete newbie.

Mark
#3
06/13/2004 (2:53 am)
There's also a stencil shadow resource out there... didn't try it, but it looked pretty good. That approach would have an effect on the fps tough.
#4
06/13/2004 (3:33 am)
In your .MAP file, locate the lign
"light_geometry_scale" "32.0"
Change the number of any power of 2, knowing that the lower the number is, the higher shadow quality is.
#5
06/14/2004 (5:08 am)
Thanks

I will have to try this is there something similar with the terrain shadows?