Thank You GarageGames!
by Cameron Aycock · in Torque Game Engine · 06/12/2004 (10:49 pm) · 23 replies
I just wanted to say thanks to GarageGames for VASTLY improving the documentation and organizing it in a clean and clear manner. I just stumbled upon the SDK page again, and I am impressed.
http://www.garagegames.com/mg/projects/torque1/
Thanks guys.
http://www.garagegames.com/mg/projects/torque1/
Thanks guys.
#22
Some items in documentation is hard to find them.
I think that torque is a game engine for programmers than artist.
I use this engine for 4 months aprox. (i am a programmer) and i think that torque ROCKS!!!
Thanks garagegames....
03/07/2007 (6:54 pm)
I think that the learning curve is high compared with others engines...Some items in documentation is hard to find them.
I think that torque is a game engine for programmers than artist.
I use this engine for 4 months aprox. (i am a programmer) and i think that torque ROCKS!!!
Thanks garagegames....
#23
Saying that 3 times fast? Impossible!
Gee? Gee! Thanks GG!
- Ronixus
03/11/2007 (11:19 pm)
A game development kit made buy a number-crunchin' bunch of cool drunk guys who could probably make the cover of Time Magazine if milliseconds mattered? Priceless!Saying that 3 times fast? Impossible!
Gee? Gee! Thanks GG!
- Ronixus
Torque 3D Owner Scott Peal
After review of three different game engines, I found TGE to be the least documented in a form a new indie could figure it out. However, TGE is way better engine than the other three!
How about a project to create the documents and create a scripts only area with search??