Game Development Community

3ds Max 5 or 6 support?

by Dreamer · in Torque Game Engine Advanced · 06/08/2004 (2:23 pm) · 9 replies

Was wondering if there are any plans to add 3DS Max 5 or 6 exporters to the current library.
I'm just not talented enough to code one myself.

#1
06/08/2004 (9:52 pm)
There are already max exporters available for those platforms...
#2
06/09/2004 (7:56 am)
Where, because seriously I'm not finding them.
#3
06/09/2004 (10:34 am)
Alex Swanson has max6 exporter on an ftp.

He should give you it if you ask nicely :p
#4
06/09/2004 (10:50 am)
It didn't work for me and for many others, but I've also heard people who've had it work (Logan Foster?).
#5
06/09/2004 (12:15 pm)
Who is Alex Swanson?
#6
06/09/2004 (2:49 pm)
There have been some problems with the Max 6 exporter.

Max 5 will work fine with the Max 4 exporter, as long as you

A) do LOD by hand and do not use multires, or
B) replace the max5 multires plugin with the max4 version
#7
06/09/2004 (8:40 pm)
Unfortunately we only have Max 6.
Any ideas on how we can do this?
#8
06/10/2004 (10:03 am)
Doh! Never mind, just found out you can do this by...
Loading file in 3dsmax, export to LWO
Load LWO into MilkShape, export to DTS
#9
06/10/2004 (12:41 pm)
That is a handy trick. Hopefully a better solution will be available soon, though.