3ds Max 5 or 6 support?
by Dreamer · in Torque Game Engine Advanced · 06/08/2004 (2:23 pm) · 9 replies
Was wondering if there are any plans to add 3DS Max 5 or 6 exporters to the current library.
I'm just not talented enough to code one myself.
I'm just not talented enough to code one myself.
#2
06/09/2004 (7:56 am)
Where, because seriously I'm not finding them.
#3
He should give you it if you ask nicely :p
06/09/2004 (10:34 am)
Alex Swanson has max6 exporter on an ftp.He should give you it if you ask nicely :p
#4
06/09/2004 (10:50 am)
It didn't work for me and for many others, but I've also heard people who've had it work (Logan Foster?).
#5
06/09/2004 (12:15 pm)
Who is Alex Swanson?
#6
Max 5 will work fine with the Max 4 exporter, as long as you
A) do LOD by hand and do not use multires, or
B) replace the max5 multires plugin with the max4 version
06/09/2004 (2:49 pm)
There have been some problems with the Max 6 exporter.Max 5 will work fine with the Max 4 exporter, as long as you
A) do LOD by hand and do not use multires, or
B) replace the max5 multires plugin with the max4 version
#8
Loading file in 3dsmax, export to LWO
Load LWO into MilkShape, export to DTS
06/10/2004 (10:03 am)
Doh! Never mind, just found out you can do this by...Loading file in 3dsmax, export to LWO
Load LWO into MilkShape, export to DTS
#9
06/10/2004 (12:41 pm)
That is a handy trick. Hopefully a better solution will be available soon, though.
Associate Kyle Carter