Game Development Community

Bugs i found.

by Westy · in Torque Game Engine Advanced · 06/07/2004 (5:48 am) · 13 replies

Graphics card version checking. (mine returns 0.01)

Cannot paint terrain in real time (camera just jerks instead)

Some shaders dont display images (but display unmounted)

Crashes when trying to add material "DynCubeSphere" or its fallback to a mission.

Camera jerks when moving about, including eye cam (but more so at higher altitudes for some reason)

Have to click left mouse button after starting GUI editor (bug?)

Edges of the skybox can be seen.

#1
06/07/2004 (6:27 am)
I haven't seen the last two.
#2
06/07/2004 (7:44 am)
That sounds more like a dodgy driver than a TSE problem. What card and driver version do you have?
#3
06/07/2004 (8:03 am)
GF3 Ti200 128mb ddr and the latest driver.
#4
06/07/2004 (8:10 am)
The gui editor bug is a known issue.
Skybox is known to be borked.
Terrain painting is broken due to terrain rewrite - you will have to wait till the real rewrite is done. The jerking is a mysterious editor related bug.

Can you show me your console log?
#5
06/07/2004 (8:15 am)
I have the same card only 64mb, got think of it like this, these cards are equivilent to a tnt2 back when the first gforce's came out, for the current tech.

They did say stuff would be broken, looks like the terrain painter is one of them, so is screenshots.
#6
06/07/2004 (8:28 am)
Heh ya know i have 2 geforce 4's even the newest one was a mx (no wonder they were so cheap).

Ibought the gf3 soon as they came out it was about 300.00 and i paid 70.oo for the newest gf4 and gave my kid the gf3 cuz now i had a 4. (i dont know what i was thinking).

Well guess whos got the best vid card in our house now? The kid does of course,heh she has dads new gf4.

Lol sorry just ramblin.
#7
06/07/2004 (8:30 am)
//-------------------------- 6/7/2004 -- 16:59:14 -----
Processor Init:
AMD Athlon, ~2.07 Ghz
(timed at roughly 2.07 Ghz)
FPU detected
MMX detected
3DNow detected
SSE detected

Math Init:
Installing Standard C extensions
Installing Assembly extensions
Installing FPU extensions
Installing MMX extensions
Installing 3DNow extensions
Installing SSE extensions

Initializing platform...
Input Init:
DirectInput not enabled.

Creating GFXDevice...
Done
----------------------
Video Init:
Direct 3D device found

Cur. D3DDevice ref count=1
Pix version detected: 1.100000
Vert version detected: 1.100000
Initializing GFXCardProfiler (D3D9)
o Vendor : 'NVIDIA'
o Card : 'GeForce3 Ti 200'
o Version: '0.01'
- Scanning card capabilities...
- Loading card profiles...
- Exec'ing profile/D3D9.cs
- Exec'ing profile/D3D9.NVIDIA.cs
- Exec'ing profile/D3D9.NVIDIA.GeForce3Ti200.cs
- No profile/D3D9.NVIDIA.GeForce3Ti200.001.cs
#8
06/07/2004 (9:24 am)
Very weird. When you run dxDiag, what's your driver version number?
#9
06/07/2004 (9:48 am)
6.00.0001.0001

:p
#10
06/08/2004 (9:30 am)
How did you get drivers with that version number? Those aren't the standard nVidia drivers!
#11
06/08/2004 (9:32 am)
Hey Garney, didn't you ask for "card version number" rather than driver version?
#12
06/08/2004 (9:53 pm)
I'd never do anything that silly... look closer at what I wrote. ;)
#13
06/09/2004 (7:20 am)
Lol Ben, I understood what you meant anyway :)

Well i have no idea why DX returns that versin number. I have uninstalled all drivers and intstalled NVIDIA 56.72 drivers. So no clue :S