Game Development Community

Missing Bits (Vehicles/Sound/Fx)

by Simon Waite · in Torque Game Engine Advanced · 06/03/2004 (11:59 am) · 4 replies

Hi, just trying to port over my TGE work-in-progress over onto TSE I've found a couple issues.

* Lack of Audio
* Lack of Vehicles
* Lack of Fx like fxSunLight


Audio: Nothing not a peep out of the loudspeakers :(

Vehicles:
Unable to instantiate non-conobject class WheeledVehicleData.
Unable to instantiate non-conobject class WheeledVehicleTire.
Unable to instantiate non-conobject class WheeledVehicleSpring.

Fx:
Unable to instantiate non-conobject class fxSunLight.


I know somethings are bound to be missing; "Things such as the foliage replicator, the particle engine, various GUI elements" as per the help file (Porting features from TGE) Is there a definate roadmap that GG will share with the community ?

I'm blown away by the demo, and I'm looking forward to porting my work-in-progress over to TSE!

#1
06/03/2004 (1:42 pm)
Yes, those are all known issues. We (or the community) will port over these things before the TSE is released. If anyone out there is keen on porting it, please go for it. Some of those things are low priority right now.
#2
06/04/2004 (9:41 am)
There is a roadmap in the docs, or should be.
#3
06/06/2004 (2:56 am)
The roadmap doesn't mention half of the problems..
I saw a roadmap previously that did, but that was on the products-page I think.
#4
06/06/2004 (1:28 pm)
We'll have to update the roadmap on Monday. :)