The first problem! Yay! :)
by dsfsd · in Torque Game Engine Advanced · 06/02/2004 (6:31 pm) · 5 replies
--------------------Configuration: Torque Shader Engine - Win32 Release-------------------- Linking... LINK : fatal error LNK1104: cannot open file "d3d9.lib" Error executing link.exe. TSE.exe - 1 error(s), 0 warning(s)
Does this need to be downloaded from Microsoft somewhere (I'm assuming) and linked manually to build? Anyone know if Microsoft makes this library freely available in the d3d sdk? I know jack about d3d really, and I'm about to google it after this post so I may find my own answer.
I'm really just an art guy with minimal knowledge (enough to get by) so if I sound stupid, don't shoot! :)
About the author
#3
Downloading the right one now, I figure this will probably just add it's paths and stuff as defaults in MSVC and that will take care of my linking problem, obvious since I didn't have it to start with. Duh on my part.
06/02/2004 (6:47 pm)
Thanks I was downloading the SDK (huge like 268 megs) but it wasn't he summer version. :)Downloading the right one now, I figure this will probably just add it's paths and stuff as defaults in MSVC and that will take care of my linking problem, obvious since I didn't have it to start with. Duh on my part.
#5
06/04/2004 (6:15 pm)
Yep I forgot to add the paths into VC6 and that was giving me the same problem.
Torque 3D Owner dsfsd
I guess I should of read the Getting started thing first. Woops. I'm on that....