Animated collision mesh?
by Fenrir Wolf · in Torque Game Engine · 05/29/2004 (12:52 pm) · 2 replies
Hmm, I see to remember someone mentioning this before -- but is it possible to have animated collision meshes in a DTS? (ie: Affected by bones and weight maps.)
I think it's impossible (with the current code at least), but I am not sure. It doesn't appear to work, though, when I test it out.
I think it's impossible (with the current code at least), but I am not sure. It doesn't appear to work, though, when I test it out.
#2
05/29/2004 (11:33 pm)
I'm checking into that now -- I suppose the hitbox mods out there will work for any Shapebase class object and not just the player?
Torque Owner Josh Moore