Game Development Community

Animated collision mesh?

by Fenrir Wolf · in Torque Game Engine · 05/29/2004 (12:52 pm) · 2 replies

Hmm, I see to remember someone mentioning this before -- but is it possible to have animated collision meshes in a DTS? (ie: Affected by bones and weight maps.)

I think it's impossible (with the current code at least), but I am not sure. It doesn't appear to work, though, when I test it out.

#1
05/29/2004 (3:56 pm)
You could add hit boxes to your game. That way no only will the collision animate, but it will be more accurate.
#2
05/29/2004 (11:33 pm)
I'm checking into that now -- I suppose the hitbox mods out there will work for any Shapebase class object and not just the player?