GuiWindow and Mouse
by CdnGater · in Torque Game Engine · 05/26/2004 (1:46 pm) · 3 replies
Hello,
This is what I am trying to do.
I have greated a GUI with a window control.
I can also switch mouse modes manual.
This works.
While in game with no mouse, I show the GUI using
Now because it has a window control, the mouse shows.
I can toggle the mouse off and on after, no problem.
The question is, is there a setting or something that I am missing that will tell the GuiWindow NOT to show a mouse when activated?
I want to show GuiWindow, but I want to control when the mouse will show not GuiWindow.
Thanks
This is what I am trying to do.
I have greated a GUI with a window control.
I can also switch mouse modes manual.
This works.
While in game with no mouse, I show the GUI using
Canvas.pushDialog( Inventory );
Now because it has a window control, the mouse shows.
I can toggle the mouse off and on after, no problem.
The question is, is there a setting or something that I am missing that will tell the GuiWindow NOT to show a mouse when activated?
I want to show GuiWindow, but I want to control when the mouse will show not GuiWindow.
Thanks
Torque Owner Stefan Lundmark
Probably guiwindowctrl.cc or guicontrol.cc.