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Hello world issues

by Tom Daranchuc · in Torque Game Engine · 05/20/2004 (10:13 am) · 3 replies

I made the hello world example in the docs to try to get started with the library and I am having a problem. When the Client connects the server gives me an error saying: "This application has requested the Runtime to terminate it in an unusual way." I was wondering if anyone had any ideas about it.

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#1
05/21/2004 (1:55 pm)
Make sure that you have RTTI enabled for you project's compile options -- this maybe be causing the error.

- Mark
#2
05/22/2004 (9:38 am)
Yes that was it. Thanks for the help. But now I have another issue. The Server gets the message from the client and then the client fails to get the message from the server. I have not looked to far into it though. And I just noticed this probably shouldn't go here.
#3
07/05/2004 (11:44 pm)
I have the same problem as Tom. The client seems not getting the message from the server.
I am not an expert of network programming so that I can't debug it.
Any comment is appreciated.
Thank you in advance.

BTW, I can't find any TNL tutorials with detailed explanation. Tutorials in opentnl.org are too rough and hard to understand. Any link?