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3D Max script help?

by James Harding · in Torque Game Engine · 05/20/2004 (7:30 am) · 1 replies

In Torque Manual 1.2. In Chapter 9 Exporting Shape from Studio Max: Max2DTS, under Using the MultiRes Plugin for Lever of Detail. It asks for me to install a macroscript named AdjustLODs.mcr and then launch the script.

I looked over 3D Max, MaxScript documentation and don’t see how to do that.

Can some one help me?

I need a step by step help guide to install and then launch the .mcr script. I’m running 3D Max 4.2.

#1
05/20/2004 (12:45 pm)
James a Macroscript is a script that is intended to be run from a UI element within 3DS Max. Adding it to your UI as a button is just like adding any other Max or Macroscript, just drag and drop the code onto an empty space on your UI (this is clearly explained in your 3DS Max documentation if you do not know how to do this).

You might run into a few problems with placing the AdjustLOD.MCR in on the UI, if you do, check out the Max FAQ here on the GG site for support on what to do.

Logan