Game Development Community

Trackir System

by Bryce Kaminsky · in Torque Game Engine · 05/15/2004 (10:17 pm) · 15 replies

The trackir would be a very cool addition to the torque engine. Anyone interested could check www.naturalpoint.com

Peace OUT!

#1
05/16/2004 (8:48 am)
Head tracking is goofy. Unless the monitor is attached you your head, you're turning away from the screen when you try and look around. It just doesnt make sense.
#2
05/16/2004 (1:22 pm)
Look at the animation on the website, apparantly you only turn your head a little bit to make it work.
#3
05/16/2004 (2:49 pm)
I have it and it isnt all its cracked up to be. btter of with a mouse.
#4
05/21/2004 (8:00 am)
It is not for replacing the mouse it a second mouse

like you mouse moves the planes directions and the trackIR is for looking around the cockpit out the windows
#5
09/12/2007 (4:38 am)
*bump*

I have the new TrackIR SDK, which i'd like to incorporate into my TGEA game.
I noticed that a couple of years back, some dude managed to compile a 2DoF
.DLL file, but nobody seems to have touched it since then.

is there anybody still here that could offer advice about the integration?
sorry to say, i don't have a budget, but i would be extremely grateful.

thankyou.
ken
#6
11/13/2007 (6:49 am)
I may not be able to give some advice... but i just built my own tracking device... as there is a trackir compatible free software http://free-track.org .

but i don't have a sdk as well, but i whould like to get this thing to work in torque... and maybe i could give some help.

greets
bbk
#7
11/13/2007 (10:37 am)
Cheers BBK. the FreeTrack SDK is available there too (though it's in pascal). i will definitely check it out.
I've compiled the TrackIR "NPtest" program, and bundled the NP SDK into the TGEA code without errors.
but i can't figure out where to call it from, within Torque itself.

I've been trying to get in contact with a person called "TheAce", who put TrackIR into the Torque game
"Dark Horizon: Lore Invasion". but he seems to have vanished from the face of the earth. best place to
meet him is in the GG IRC chatroom, allegedly. i'll keep trying.

regards.
#8
11/15/2007 (2:20 am)
Hi

thank you for your answer. sorry... i just don't find the sdk on http://www.free-track.org.

or do you mean as free-track is compatible with trackir that i whould have to get the sdk from natrualpoint (i think so).

then we whould be in the same situation...

but as i am really interested in getting this to work. i will try as well and keep you informed what i have found out.

but first i think i will have to try and get the trackir sdk i hope it will not be to complicated to get it from natrualpoint.

greets
bbk
#9
11/16/2007 (6:04 am)
Hi bbk... the pascal source code for FreeTrack (and it's utilities) is available online. that's what i meant by it's SDK. sorry for the confusion.

NaturalPoint gave me an SDK for TrackIR, even though i'm working on
a freeware title. They are nice people. Understandably, i can't share
the source code with other people. I hope they can help you out. Your
project sounds good.

I'm new to TGEA, and still have a lot to learn about it.
but if i find out anything useful, i'll gladly share it with you.


regards.
#10
11/17/2007 (1:52 am)
Hi ken

oh that's what you ment. i am happy to hear natrualpoint isn't so hard with their restriction so i will ask them as well, for a sdk. that way everything will work out well.

i asked ken finney who implemented the trackir into torque several years ago, he is willing to share the code.

i don't know the conditions yet and i don't have the codes but i will keep you informed when i get some news.

lucky us we are not alone ;-)

regards
bbk
#11
11/19/2007 (7:12 am)
Quote:i asked ken finney who implemented the trackir into torque several years ago, he is willing to share the code.
thats fantastic!
thanks Ken... thanks bbk..
#12
01/14/2008 (6:11 pm)
Bbk,

have you received the source from ken as of yet?
could you shoot me an email, as I am working on a dll as well.

Sean
#13
02/16/2008 (11:32 am)
*bump*

calling Mr Finney...
could you help us out, please?
#14
02/16/2008 (3:14 pm)
Someone said headtracking? Take a look at this:
http://www.youtube.com/watch?v=Jd3-eiid-Uw
#15
02/16/2008 (4:27 pm)
Actualy.. i was watching beyond tomorrow on Discovery the other day ...and they had a report about a anti road rage systems that used a single camera to figure out the shape and distance between your eyes, eyebrows nose and mouth to determine your emotional state.

I'm sure that idea could be made to work as a head tracking system.
That way .. the user would only need a normal webcamera in order to get it to work ... and no special headpice is needed.