Error linking Zap project with VS.net 2003
by Erik Yuzwa · in Torque Game Engine · 05/12/2004 (5:51 am) · 2 replies
Yay first post!
ZAP error LNK2019: unresolved external symbol "public: static struct TNL::LogType * __cdecl TNL::LogType::find(char const *)" (?find@LogType@TNL@@SAPAU12@PBD@Z) referenced in function "public: __thiscall TNL::LogTypeRef::LogTypeRef(char const *)" (??0LogTypeRef@TNL@@QAE@PBD@Z)
Has anyone else come across this? I'm finding out if anyone's fixed this before I start digging through the code..
ZAP error LNK2019: unresolved external symbol "public: static struct TNL::LogType * __cdecl TNL::LogType::find(char const *)" (?find@LogType@TNL@@SAPAU12@PBD@Z) referenced in function "public: __thiscall TNL::LogTypeRef::LogTypeRef(char const *)" (??0LogTypeRef@TNL@@QAE@PBD@Z)
Has anyone else come across this? I'm finding out if anyone's fixed this before I start digging through the code..
About the author
multi-talented game and web developer based in the glacial ice-caps of Calgary, Alberta. I'm versed in C++, and trying out Torque Game Builder Pro. I hope to get to know you, drop me a line and let's chat.
#2
05/12/2004 (9:20 am)
Mark and I develop Zap under 2003, so it's _probably_ something on your end (or ours, if we forgot to check in a change, etc. :P)
Associate Matt Fairfax
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