Game Development Community

ShowObject and StaticShape

by Ben Woodhead · in Torque Game Engine · 05/11/2004 (7:19 am) · 2 replies

Quote from:
www.garagegames.com/mg/forums/result.thread.php?qt=18192

Quote:
I'd caution against making the ShowObject a StaticShape. That's where the cruft in the engine begins. It would be nice if you could make it a SceneObject or maybe GameBase.


Interesting, is there any were I can find more information on what has been replaced or deprecated and should no longer be used.

Could or are these classes already marked as deprecated. Is there any chance things like this could be removed to make it easier for people learning torque.

Thanks, Ben

#1
05/11/2004 (7:23 am)
There isn't anything wrong with StaticShape. It is simply that in this case, for the Show Tool we want as thin a layer between 3space and Torque as possible. StaticShape has a lot more Torque game code.
#2
05/11/2004 (9:58 am)
Ahh, thanks.

Ben