Game Development Community

2D concept art

by Kenny Watkins · in Artist Corner · 05/09/2004 (10:12 am) · 13 replies

What do you guys think, is this any good for being 14? I hope to get some of them onto a game...one of these days! http://www.smartgroups.com/pictures/openalbum.cfm?GID=2676866&AlbumID=4485945&layout=D&shownum=10&page=1&sort=ordernum&dir=ASC

About the author

Recent Threads

  • 1st Person Shooters

  • #1
    05/09/2004 (10:20 am)
    Not bad for a 14 yr old. I suggest you learn how to color them in using photoshop or illustrator (lots of good tutorials on the net). A drawing tablet might also be a good investment if you want continue in the concept art direction. Wacom's come cheap nowdays.

    But this is the animation forum... not sure what this post is doing here.
    #2
    05/09/2004 (3:17 pm)
    Sorry :p
    But thanks, ill look for those photoshop programs!
    #3
    05/09/2004 (6:58 pm)
    Those are way better than "not bad", especially for a 14 year-old. :) Keep it up.

    Some of those are very detailed, and your sense of proportion is great. You're already doing off-angle drawings, and that's way ahead of the curve, in my experience.

    I would suggest, along with Ward, that you read up on "inking" and coloring in Photoshop. Looks like the next step for you. If you scanned in and then did a good job cleaning-up, and inking some of those drawings they'd be even more impressive. Definitely rocking for being 14. If you did a good job coloring and shading too... wow.

    Good luck. :)
    #4
    05/09/2004 (7:02 pm)
    Just to be the devil's advocate here, I have to say that I tend to prefer most concept art to be either uncolored, or only minimly colored.
    #5
    05/09/2004 (7:18 pm)
    My $0.02:

    I really don't think that age is relevant at all when it comes to drawing. Some people are born with it, and some people aren't. For those of us (myself included) that don't have any freehand skill, we have to work hard at refining our skills. That's what I've been working on all evening, and just when I was semi-proud of what I came up with, I see your drawings and now I feel incompetent.

    What I'm getting at is, at age 14 you can draw better than I can at age 24, so definitely keep up the great work.

    Good Luck, man!
    #6
    05/09/2004 (7:57 pm)
    Thanks guys!! :D That made me feel good, im glad you like it! I was just offered a non=pofit job. I hope to exel beyond thier standards, but well see. And Robby, Ive been able to draw since I was a wee child, as you said I was born with it. Be proud of your work, keep trying, thats all I did. Arnt the photoshop probrams like $100+ dollars?? Ill need to save :/ Thanks for the positive input guys!!
    #7
    05/09/2004 (8:05 pm)
    Photoshop is actually around $600, though there are a few cheaper alternatives. Gimp is free, and paint shop pro is about $100
    #8
    05/09/2004 (8:30 pm)
    Get Gimp, and save your money for the art table ;) You're talented, and if you push yourself, you'll go far with it. You definitely have details down, and cleanup was the only thing I really saw that you needed to do, but that's more or less a non-issue(it has less to do with your ability than making it look more professional, so it's not a big deal). Your imagination is good, and so is your style, keep it up!
    #9
    05/09/2004 (8:35 pm)
    Thanks Ted! The ones at the bottom are my newer ones, a little cleaner than the ones before. The older ones also spent weeks in my backpack!!! :/
    #10
    05/09/2004 (11:01 pm)
    Quote:Just to be the devil's advocate here, I have to say that I tend to prefer most concept art to be either uncolored, or only minimly colored.

    John, that's personal preference offcourse. I was giving him feedback incase he wants to complete his skills in this field. With photoshop or Illustrator (or free alternatives if you don't have acces to this software) you get a lot cleaner and more proffesional looking results. At the moment his sketches are good, but they are sketches, if you understand what I mean. They are good concept art to use for making a model, but its not something you present on a website or present to investors etc. Concept art isn't only used to pass to modellers, and if that's the case they have to look a lot cleaner.

    Anyway... just keep on comparing your work with proffesionals, try to improve your work without immitating them. That's my way of improving my skills every day. Want some examples? Here you go: www.conceptart.org/ www.bobotheseal.com/2d.htm
    #11
    05/09/2004 (11:48 pm)
    A very solid start!
    Technical skill can be learned by anyone and is a practice skill, much like practicing baseball.

    Try to take some art classes in your high school, and read up on art related books.

    Creativity, on the other hand, is a talent, and you come off as a very creative person.
    Keep with it, and practice practice practice!
    #12
    05/10/2004 (12:39 am)
    Hey, I'm impressed. I, like Robby Cannon, have to work hard at my pen-and-paper skills, just to get something even slightly decent. You defiantly have the talent, if you just keep at it, and try new things all the time, you'll get a great job as an artist someday.
    #13
    05/15/2004 (9:42 pm)
    Thanks for the support guys!! Im still tring to crank them out as quik as I can but school is being a, you know what!! Ill up-date my portfolio a little later!