Collision Detection
by Paul · in Game Design and Creative Issues · 05/06/2004 (6:33 pm) · 1 replies
I would like to get some input on what collision detection methods people in the indie community prefer to use in 3D development and why.
by Paul · in Game Design and Creative Issues · 05/06/2004 (6:33 pm) · 1 replies
Torque Owner Jarrod Roberson