Game Development Community

Need some help with FxLight

by Lars Boldt · in Torque Game Engine · 04/27/2004 (9:09 pm) · 3 replies

www.magikastudios.com/lantern.jpg

I want to make the area under the lantern have alot less light. I.E, i'd like the light to be a ring instead of a full flat circle, since the latern wouldn't light the area under itself.

I'm using the FlameLight data in fxlights.cs. The only thing i've managed is to decrease the size of the light, trial and error on the other settings have failed to create the effect I want.

Anyone know which settings I need to mess with to create a ring effect?

Thanks

Lars

#1
04/27/2004 (10:21 pm)
Hmm i was trying to do somthing liek this 2. one way that i can think of off the top of my head is create a light that is colored black and is near the terrain with a small range. might work idk try it :D
#2
04/28/2004 (8:37 am)
Hello,

The bottom of the lamp has to cast a shadow. I would guess that you may be better off checking out the discussions regarding dynamic shadows.

Ben
#3
04/28/2004 (9:14 am)
Thanks for the suggestions, i'll check them out.

Lars