Game Development Community

Is there an easy to control Flying Vehicle ?

by Bruno Grieco · in Torque Game Engine · 04/27/2004 (2:54 pm) · 3 replies

Does anyone have an easy to control Flying Vehicle Datablock ?

Something that can be controled by a bot.

I managed to mount a bot in a Flying Vehicle and even though it has a direction and a path to follow, it starts flying elsewere like a mad bot. It's funny though.

How can the bot control this thing ?

TIA

Bruno

#1
04/28/2004 (6:53 am)
This is not a problem, of the the vehicle, bot of the aiplayer.

Bots cannot drive. Given a move location, they tend to "oversteer" the vehicle and so they go in circles.

Check the forums for some postings of a guy named "BadGuy". He posted a modification for the ai stuff, that does a more "sensitive" steering, when mounted to a vehicle.

You could also try to modify the getAIMove() function, to provide better values in the move structure.

-- Markus
#2
04/28/2004 (12:17 pm)
Bruno, do you have a problem flying it or have you tried?
#3
04/28/2004 (2:11 pm)
I already got the BadGuy's mods. Gonna try them.

Sam,

There are actualy two problems, the first is an easy to fly datablock and the second is how to make a bot fly it.

I'm trying to make a Kiddie flight sim. So I'm not too zealous about how the phisics works. the main idea is to fly around in an "easy" way.