Is there an easy to control Flying Vehicle ?
by Bruno Grieco · in Torque Game Engine · 04/27/2004 (2:54 pm) · 3 replies
Does anyone have an easy to control Flying Vehicle Datablock ?
Something that can be controled by a bot.
I managed to mount a bot in a Flying Vehicle and even though it has a direction and a path to follow, it starts flying elsewere like a mad bot. It's funny though.
How can the bot control this thing ?
TIA
Bruno
Something that can be controled by a bot.
I managed to mount a bot in a Flying Vehicle and even though it has a direction and a path to follow, it starts flying elsewere like a mad bot. It's funny though.
How can the bot control this thing ?
TIA
Bruno
About the author
#2
04/28/2004 (12:17 pm)
Bruno, do you have a problem flying it or have you tried?
#3
Sam,
There are actualy two problems, the first is an easy to fly datablock and the second is how to make a bot fly it.
I'm trying to make a Kiddie flight sim. So I'm not too zealous about how the phisics works. the main idea is to fly around in an "easy" way.
04/28/2004 (2:11 pm)
I already got the BadGuy's mods. Gonna try them.Sam,
There are actualy two problems, the first is an easy to fly datablock and the second is how to make a bot fly it.
I'm trying to make a Kiddie flight sim. So I'm not too zealous about how the phisics works. the main idea is to fly around in an "easy" way.
Torque Owner Markus Nuebel
Bots cannot drive. Given a move location, they tend to "oversteer" the vehicle and so they go in circles.
Check the forums for some postings of a guy named "BadGuy". He posted a modification for the ai stuff, that does a more "sensitive" steering, when mounted to a vehicle.
You could also try to modify the getAIMove() function, to provide better values in the move structure.
-- Markus