Buildwad Problems
by Jorge Luis Gandulfo · in Torque Game Engine · 04/20/2004 (5:25 am) · 2 replies
I have a bug when trying to put 512x512 textures inside a wad file if i resize em to 256x256 it works.
The problem im having is i want to create my buildings with worldcraft, but i want to use 512x512 textures, can i just have 2 files, one for worldcraft in the wad and one for the engine?
What are your recommendations?
Is 512 too much and should i just go 256x256 as max size?
The problem im having is i want to create my buildings with worldcraft, but i want to use 512x512 textures, can i just have 2 files, one for worldcraft in the wad and one for the engine?
What are your recommendations?
Is 512 too much and should i just go 256x256 as max size?
Torque 3D Owner Billy L