Documentation changes
by Gregory "Centove" McLean · in Torque Game Engine · 04/18/2004 (1:29 pm) · 2 replies
Http://www.garagegames.com/docs/torque/general/ch04s03.php
Down in the "Known Issues" section:
On Unix, Torque stores created files (e.g.: .dso) in "~/.garagegames/exename". This directory is also searched first for files that need to be read. This behavior can be disabled by removing the -DUSE_FILE_REDIRECT parameter in conf.UNIX.mk
Add:
This behavior can also be disabled at runtime with the '-nohomedir' command line parameter.
I stumbled on this when I was messing around with the ingame editors and was wondering why the changes weren't showing up in the game dir.
Should probably whip up a patch that corrects this (ie have the ingame editors save in the game directory)
Down in the "Known Issues" section:
On Unix, Torque stores created files (e.g.: .dso) in "~/.garagegames/exename". This directory is also searched first for files that need to be read. This behavior can be disabled by removing the -DUSE_FILE_REDIRECT parameter in conf.UNIX.mk
Add:
This behavior can also be disabled at runtime with the '-nohomedir' command line parameter.
I stumbled on this when I was messing around with the ingame editors and was wondering why the changes weren't showing up in the game dir.
Should probably whip up a patch that corrects this (ie have the ingame editors save in the game directory)
#2
Edited for update: for now, I just changed the documentation. It should get pushed out onto the site at the end of the week.
04/18/2004 (1:54 pm)
Thanks Gregory. I will ask on Monday whether we should update the behavior, or the documentation.Edited for update: for now, I just changed the documentation. It should get pushed out onto the site at the end of the week.
Torque Owner Thijs Sloesen
Scattered Studio