Game Development Community

Worldcraft compile

by Daniel Brown · in Torque Game Engine · 04/16/2004 (2:51 am) · 3 replies

Hey all,

Whilst compiling my .map file in worldcraft, it comes up with an application error when it starts creating the surfaces just after creating the bsp. the error is

the instruction at 0x0041313f referenced memory at 0x00000004. the memory could not be read

how can i fix this and what is causing it to do it?

#1
04/16/2004 (3:11 am)
Daniel,

Have you tried running map2dif in a debugger to see where about's it crashes?
#2
04/23/2004 (10:03 am)
How do i run it in debugger?

Also another error has popped up now on a different model:

Error, div by zero attempted

Anyone knows what that means?
#3
04/23/2004 (10:38 am)
You tried to divide by zero?

it means you have created illegal geometry.