Worldcraft compile
by Daniel Brown · in Torque Game Engine · 04/16/2004 (2:51 am) · 3 replies
Hey all,
Whilst compiling my .map file in worldcraft, it comes up with an application error when it starts creating the surfaces just after creating the bsp. the error is
the instruction at 0x0041313f referenced memory at 0x00000004. the memory could not be read
how can i fix this and what is causing it to do it?
Whilst compiling my .map file in worldcraft, it comes up with an application error when it starts creating the surfaces just after creating the bsp. the error is
the instruction at 0x0041313f referenced memory at 0x00000004. the memory could not be read
how can i fix this and what is causing it to do it?
About the author
#2
Also another error has popped up now on a different model:
Error, div by zero attempted
Anyone knows what that means?
04/23/2004 (10:03 am)
How do i run it in debugger? Also another error has popped up now on a different model:
Error, div by zero attempted
Anyone knows what that means?
Associate James Urquhart
Have you tried running map2dif in a debugger to see where about's it crashes?