"Moving" terrain - possible?
by Thomas \"Man of Ice\" Lund · in Torque Game Engine · 04/11/2004 (10:09 am) · 4 replies
I have made an island in the middle of an ocean, but due to a bug with terrain square sizing <> 8 my water has holes in it.
Bug thread here
I would now like to "move" my island away from the holes, and all my initial attempts have failed miserably. So I hope someone can help me if at all possible without having to start all over again.
I've attempted to export the terrain as a png heightmap, move the island in Photoshop into the middle of the image and then reimporting it. But the result was no fun. It scaled the image very differently on import than export and my terrain was very high.
Is there some "trick" that I can use? The terrain file seems binary so I cant manipulate it in there. Did I miss any "move the terrain" button?
Thanks a lot
Bug thread here
I would now like to "move" my island away from the holes, and all my initial attempts have failed miserably. So I hope someone can help me if at all possible without having to start all over again.
I've attempted to export the terrain as a png heightmap, move the island in Photoshop into the middle of the image and then reimporting it. But the result was no fun. It scaled the image very differently on import than export and my terrain was very high.
Is there some "trick" that I can use? The terrain file seems binary so I cant manipulate it in there. Did I miss any "move the terrain" button?
Thanks a lot
#2
Unfortunally I cant seem to make it go away. The water thinks there is terrain right there, and doing e.g. 2 water textures doesnt fix it. Raining the terrain + water level doesnt help either.
So last chance is to move my island. With many days invested in the level I dont want to start over again
04/11/2004 (11:42 am)
By fixing the bug in the water renderer? Nah - if you guys cant fix it easily, then I dont have any chance myself ;-)Unfortunally I cant seem to make it go away. The water thinks there is terrain right there, and doing e.g. 2 water textures doesnt fix it. Raining the terrain + water level doesnt help either.
So last chance is to move my island. With many days invested in the level I dont want to start over again
#3
*edit*
Here's a good tutorial for terrains, has a lot of good information:
holodeck.st.usm.edu/vrcomputing/scenebuilding/chapter03.shtml
and the main Table of Contents:
holodeck.st.usm.edu/vrcomputing/scenebuilding/index.shtml
04/11/2004 (12:18 pm)
WHen you were trying to import your edited hieghtMap, did you change the settings for minimum terrain hieght and Hieght Range? The terms are actually misleading, Minimum Terrain Height actually specifies the Maximum elevation, and the hieght range specifies the greatest distance between the lowest and highest points on your map. You can adjust these while importing a hieghtMap to get whatever scale you desire.*edit*
Here's a good tutorial for terrains, has a lot of good information:
holodeck.st.usm.edu/vrcomputing/scenebuilding/chapter03.shtml
and the main Table of Contents:
holodeck.st.usm.edu/vrcomputing/scenebuilding/index.shtml
#4
04/11/2004 (5:22 pm)
Thomas, it's really easy to just make the water always render at full detail everywhere... ie, turning off the fancy culling stuff. :)
Associate Kyle Carter