Shadow Direction
by Bob "Colonel_Klink" Watt · in Torque Game Engine · 04/06/2004 (3:12 am) · 7 replies
I first noticed that the player shadow and the building shadows don't go in the same direction in the downloadable demo. I have also noticed that it was like this with the SDK.
While its not particularly bothering me at this stage, I was wondering has there been a fix for this, and will a fix ever be put into the HEAD?
While its not particularly bothering me at this stage, I was wondering has there been a fix for this, and will a fix ever be put into the HEAD?
About the author
#2
www.garagegames.com/mg/forums/result.thread.php?qt=17125
Also look at the last few (as of this writing) comments for the following resource
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=4050
The shadow problem is easy to fix ;)
04/06/2004 (6:14 am)
Check out thiswww.garagegames.com/mg/forums/result.thread.php?qt=17125
Also look at the last few (as of this writing) comments for the following resource
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=4050
The shadow problem is easy to fix ;)
#3
I've been a bit reluctant in inserting old code into the torque source as the first time I did it the whole engine crashed, and I had to reinstall it.
04/06/2004 (5:48 pm)
Thanks guys.I've been a bit reluctant in inserting old code into the torque source as the first time I did it the whole engine crashed, and I had to reinstall it.
#4
04/07/2004 (12:01 pm)
Hey Matt, don't you have CVS access? :)
#5
If I remember I will check this in tomorrow.
04/08/2004 (11:23 am)
/me adds this to his todo list insteadIf I remember I will check this in tomorrow.
#6
04/08/2004 (11:34 am)
There are two seperate spots this needs to be changed BTW. Make sure you get the both.
#7
04/08/2004 (11:35 am)
Roger that!
Associate Matt Fairfax
PopCap