Game Development Community

Moving a Non collidable object/Terrain missing

by Mo Touman · in Torque Game Engine · 03/26/2004 (2:10 am) · 0 replies

I have been working on a simple game and have a couple (More!) problems.


Here is the scenario of the problem:
I want to be able to move a "Solid" Rock object (B) when I am in a trigger area (elsewhere in the world). However I find that although I can move the rock (setTransform) I am able to walk to the rock walk inside & through it. How can I create/move an object that the player can NOT simply walk through. I have tried creating the rock as a static shape, but setTransform does not work.
Any help please?