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Dif model Crashes on Lighting

by Frogger · in Artist Corner · 03/23/2004 (4:13 pm) · 4 replies

My DIF model, which is a simple bridge, by the way, crashes Torque when I relight the scene. Does anyone know what the problem could be?

EDIT: I get the errors:

Could not locate texture: starter.racing/data/interiors/racing/NULL
Could not locate texture: starter.racing/data/interiors/racing/ORIGIN
Could not locate texture: starter.racing/data/interiors/racing/TRIGGER

#1
03/23/2004 (9:07 pm)
Are you sure that all the polys have a texture?

That particular error doesn't usually cause a problem. You can throw in the /racing/ direcotry some textures named "null.png", "origin.png" and "trigger.png" just to make sure, but I'm pretty sure that's not the problem.
#2
03/24/2004 (5:09 pm)
Well, maybe do I have to add those entities to my map? I guess I'll just recreate the map, Its not that hard y'know...
it's just really strange.
#3
03/24/2004 (5:57 pm)
Nah...I've seen those errors before and they weren't the problem. My guess would be a stray poly untextured. You might try selecting the whole structure, applying one single texture on the whole thing, and then see if it will load like that.
#4
03/24/2004 (6:36 pm)
Yeah that's the first thing I would check. I'm no modeller, but i've seen it time and again. If there is any mesh with no tetxure assignment, Torque will crash.