Help on Moding Outside of ModWizard
by · in ThinkTanks · 03/17/2004 (7:06 am) · 83 replies
I just have three questions. Answer as much as you can plz. I know you can do all of these things because iv seen it happen. I don't have torque, so do step by step on the scripting part plz.
1. How can you get unlimited ammo so you don't need to reload?
2. How do you make it so you can shot one after anouther?
3. How do you connect the land to the other islands?
4. How can you go faster in your mod.
Thanks fo any help. (i might add on to the questions later).
1. How can you get unlimited ammo so you don't need to reload?
2. How do you make it so you can shot one after anouther?
3. How do you connect the land to the other islands?
4. How can you go faster in your mod.
Thanks fo any help. (i might add on to the questions later).
About the author
#22
Tank02 Medium
Tank03 Heavy
Tank04 Boss UFO
Tank05 Babyboss UFO
So it is tank 05. :)
I dont know what you are talking about
CTF, good luck macking that.
1 on 1:
open game/server/prefs and find maxplayers I think it is, and change it to what you want, then open game/client/prefs and change it there also.
03/22/2004 (5:23 am)
Tank01 lightTank02 Medium
Tank03 Heavy
Tank04 Boss UFO
Tank05 Babyboss UFO
So it is tank 05. :)
I dont know what you are talking about
CTF, good luck macking that.
1 on 1:
open game/server/prefs and find maxplayers I think it is, and change it to what you want, then open game/client/prefs and change it there also.
#23
1. LightTanksuspensionrate = 90
or
2. suspensionrate = 90
or
3. none of the above?
03/22/2004 (1:39 pm)
Michael 4 ufo's flying is it....1. LightTanksuspensionrate = 90
or
2. suspensionrate = 90
or
3. none of the above?
#24
03/22/2004 (2:09 pm)
#1...
#25
now what do i do add a rotation ro something
KAG(KS)
03/23/2004 (2:48 am)
Ok so i see the boost pad thing in TT1_1 (new Boost)now what do i do add a rotation ro something
KAG(KS)
#26
How do you make it so you stay alive on the islands in lush, but die in the fog. if you don't know thats all right. I just thought of it and thought it would be cool. :-) Thanks.
03/25/2004 (7:09 pm)
First of all thanks Michael for all your help. It must be hard to teach a newb. Any way one more question for you then (i hope) i will not need to ask more from you.How do you make it so you stay alive on the islands in lush, but die in the fog. if you don't know thats all right. I just thought of it and thought it would be cool. :-) Thanks.
#27
new Boost() {
dataBlock = "Boost1";
position = "161.132 -80.519 114.292";
rotation = "0.0674566 0.0608758 -0.995863 50.7929";
scale = "1 1 1";
lightBoost = "0";
now u said here is how to make a new boost??
(what do i do to make it add something or what?
03/27/2004 (3:23 am)
MICHAEL u sent me a post that was this }; new Boost() {
dataBlock = "Boost1";
position = "161.132 -80.519 114.292";
rotation = "0.0674566 0.0608758 -0.995863 50.7929";
scale = "1 1 1";
lightBoost = "0";
now u said here is how to make a new boost??
(what do i do to make it add something or what?
#28
};
new MissionArea(MissionArea) {
area = "-256 -256 512 512";
Set the area part to -512 -512 1024 1024.
@ KAG:
Just paste that with the rest of the objects.
-Michael
P.S. Sorry for the delay, just got back from Arkansas.
03/28/2004 (2:07 pm)
@ Exploder:};
new MissionArea(MissionArea) {
area = "-256 -256 512 512";
Set the area part to -512 -512 1024 1024.
@ KAG:
Just paste that with the rest of the objects.
-Michael
P.S. Sorry for the delay, just got back from Arkansas.
#29
03/29/2004 (8:12 pm)
Ok thats not what i ment, but thats all right. What i meant was the fog in between the main land and the islands if you land there you will die. You would also die past the islands. If you land on the islands though you will servive. Also how do you lower the fog between the the main land and islands so theat it's even with the top of the cliff on the islands side. This is so you could land on the the top of the ciff and not die because of the fog. (i am not sure if i would lower fog yet or not).
#30
03/30/2004 (5:03 am)
flightCeiling = "200";
flightCeilingRange = "0";
floor = "85";
locked = "false";Ok, all you have to do is change the floor to a lower number.
#31
03/30/2004 (4:32 pm)
I was also hopeing that the fog whould also go down when you don't get hurt there. So that you could lower the fog and make it so where the fog was you whouldn't die there. It looks strange when on part of the fog you die and on the other part you don't. What you said did work, but all i need now is to lower the fog. Thanks.
#32
the original:
03/30/2004 (4:41 pm)
Well why didnt you say so?the original:
fogVolume1 = "1 1 1";
fogVolume2 = "1 1 1";
fogVolume3 = "40 1 95";what you want:fogVolume1 = "0 0 0";
fogVolume2 = "0 0 0";
fogVolume3 = "0 0 0";
#33
03/31/2004 (12:12 pm)
Hey Mike, how do you get the codeblocks? I tried [code] and [codeblock] but it doesn't work!
#36
I also tried it like this
03/31/2004 (3:09 pm)
Hey I was wondering how to make the default projectile of a heavy tank a Volcano rock I triedHeavyTank.defaultprojectile.shapefile="game\data\shapes\common\volcanorock01.dts";but my projectile still looks the same
I also tried it like this
defaultprojectile.shapefile="game\data\shapes\common\volcanorock01.dts";thanks I would be gratefull for any help
#37
03/31/2004 (3:12 pm)
Try:heavytank.defaultprojectile = volcanorock; heavytank.defaultprojectile.shapefile = "game\data\shapes\common\volcanorock01.dts";
#38
03/31/2004 (4:46 pm)
Didn't work thanks for trying though
#39
03/31/2004 (4:47 pm)
Try it in a dedicated server. : )
#40
03/31/2004 (9:01 pm)
Nope nada
KAG(KS)
(not bigger just like flat and create a hill)
~~~~how do u make a CTF level or a 1 on 1 or like 5 people allowed