Selecting Weapon projectile
by Kimberly Unger · in Torque Game Engine · 03/16/2004 (2:12 pm) · 3 replies
We have a weapon that we want to beable to select the type of projectile is being fired. I've look throught the Reasource and Forums and can't seem to find wany way to do this. I understand that datablocks need to be used to do this and I've created two projectile datablocks for my projectiles. Where I'm hitting the wall is getting the onFire to select which of the projectile datablocks to use.
Beau
Kim's programmer
Beau
Kim's programmer
#2
This is something I wrote a couple years ago using Realmwars as the basis
03/16/2004 (3:30 pm)
www.garagegames.com/mg/forums/result.thread.php?qt=4387This is something I wrote a couple years ago using Realmwars as the basis
#3
That is what I was looking for. Also I now know whay I couldn't find it, it was ammo, not projectile.
And Thanks to 'The_Force' Your mod looks like it would work too. Between the two I should beable to get my code working.
Beau
Kim's Programmer
03/16/2004 (5:19 pm)
Thanks LabRat;That is what I was looking for. Also I now know whay I couldn't find it, it was ammo, not projectile.
And Thanks to 'The_Force' Your mod looks like it would work too. Between the two I should beable to get my code working.
Beau
Kim's Programmer
Torque Owner Josh Moore
Edit: Here it is: www.advancedmod.com/forums/viewtopic.php?t=590