Problems with dts exporter build
by Shay Casey · in Torque Game Engine · 03/14/2004 (7:24 am) · 5 replies
I am using vc7.09 and it gives me the following error:
LINK : fatal error LNK1104: cannot open file 'ljpeg_DEBUG.lib'
I can find the 'ljpeg.lib'file but not a debug version. Where would I get this file or can I just make a copy and rename it??
sorry I am a complete noob. thx
LINK : fatal error LNK1104: cannot open file 'ljpeg_DEBUG.lib'
I can find the 'ljpeg.lib'file but not a debug version. Where would I get this file or can I just make a copy and rename it??
sorry I am a complete noob. thx
About the author
#2
I cant find it and I am wasting a lot of time.
thanks tho : )
03/15/2004 (4:25 pm)
Thx for trying to help. I just got Vc7 so that I could complie stuff for torque, but I the run and build options are graeyed out when I open the make file. I am so lost its not even funny. Why cant they just give us a version of the plugin somewhere...I cant find it and I am wasting a lot of time.
thanks tho : )
#3
03/15/2004 (4:35 pm)
You should be opening the main sdk workspace and choosing 'rebuild all'.
#4
03/15/2004 (4:58 pm)
Thx the rebuild seems to be working. Now maybe the dts exporter will work. I will be very happy if anything works at this stage. Its all so damn complicated.
#5
03/15/2004 (5:40 pm)
K got it. I just read another thread about need an updated ms core SDK and found a max52dts that works. problem solved for now thx a ton.
Torque Owner Cisor
If you set the ljpeg project as active and do a debug rebuild of it, the correctly named file should be created for you in the appropriate folder.