Game Development Community

Compile Milkshape Exporter

by Mike Kuklinski · in Torque Game Engine · 03/07/2004 (12:03 pm) · 9 replies

Can someone compile this exporter for me:
http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2615

Thanks

#1
03/09/2004 (9:24 am)
Im pretty sure there is a set of compiled tools you can download and the milkshape exporter is included. i guess just run a search for compiled tools or something.
#2
03/09/2004 (3:04 pm)
Which exporter? I have the gnometech one, and it doesnt have support for anything.
#3
03/09/2004 (5:03 pm)
Greetings!

The version of the exporter that was on the Gnometech site supported everything that was listed in the readme file. Which, I believe, includes the stuff Simon added to CVS. I'm not sure that it "doesnt have support for anything".

Now, that being said, you're in luck as I just compiled a new version of the MilkShape exporter today. Drop by www.gnometech.com for the latest copy.

In the end, I'm not a MilkShape user, so I cannot test the exporter myself. But, as it's compiled from the latest Head of the TGE, I'd expect it to do what it's, uh, expected to do. :o)

- LightWave Dave
#4
03/10/2004 (4:08 am)
Ok. I will test it for you :)

Anyways, do you plan on adding support for multiple collision meshes anytime soon?

Thanks :)
#5
03/10/2004 (6:07 am)
Greetings!

I'd recommend that you download the exporter and take a look at the readme. The version that is up at Gnometech.com is the latest version from GarageGames as of yesterday.

- LightWave Dave
#6
03/10/2004 (6:42 am)
Shouldn't sound like my stuff is better ;-), but if you also need milkshape models with Level of Detail support, we have a compiled version on our homepage.

you can find the download and a tutorial here
#7
03/10/2004 (6:52 am)
Shouldn't sound like my stuff is better ;-), but if you also need milkshape models with Level of Detail support, we have a compiled version on our homepage.

you can find the download and a tutorial here
#8
03/10/2004 (7:27 am)
Greetings!

No problem, Sven. You're adding a lot of good stuff to the MilkShape exporter.

- LightWave Dave
#9
03/10/2004 (10:28 am)
I hope Tim found some time and add the LoD stuff some times to the cvs, so all can use this.

But like we see in the last devshot, they guys are working on something real big. So maybe it take some more weeks.