Now here's a good idea!
by Christopher Dapo · in Jobs · 09/05/2001 (10:29 am) · 10 replies
WELCOME to the DESIGNERS POST!
If you have a design question, or just need a good fresh idea for a great game, I'm the one to talk to...
Don't beleive me? Would you like to test me then?
Go ahead and pick any subject, any untrodden ground you can think of - I'll make a great game idea out of it, something thats fun for everyone, well mostly!
This is the talent I've been wanting to prove, so please, take a swing at it and test me to see how good I am!
Also, I need to do my own plug here, so...
Anyone interested in a great game designer, a great artist and level designer, or just some tips and ideas, please go all out to get ahold of me! I would tell you where I'm at, but then everyone would be here, so try using this E-mail address instead:
dedly_cld@yahoo.com
Or better yet, post it here!
If you have a design question, or just need a good fresh idea for a great game, I'm the one to talk to...
Don't beleive me? Would you like to test me then?
Go ahead and pick any subject, any untrodden ground you can think of - I'll make a great game idea out of it, something thats fun for everyone, well mostly!
This is the talent I've been wanting to prove, so please, take a swing at it and test me to see how good I am!
Also, I need to do my own plug here, so...
Anyone interested in a great game designer, a great artist and level designer, or just some tips and ideas, please go all out to get ahold of me! I would tell you where I'm at, but then everyone would be here, so try using this E-mail address instead:
dedly_cld@yahoo.com
Or better yet, post it here!
#2
Not exactly a question on the subject, oh well.
You could say I've never aged a day over 16, but I'm kind of at 22 and rising!
Time, who knew it would get us all... someday...
09/08/2001 (10:21 am)
Hmm...Not exactly a question on the subject, oh well.
You could say I've never aged a day over 16, but I'm kind of at 22 and rising!
Time, who knew it would get us all... someday...
#5
09/10/2001 (9:05 am)
Shop smart. Shop S-Mart! ;-)
#6
Wal-Martal Kombat
- Use store products to kill off the other cashiers! As a product comes down the line, scan it then hurl it at the opposing cashier. Hit them enough times to deplete their sanity meter, at which point a fight ensues where objects are used as weapons - Brooms, knives, whatever random weapons were chosen by the customers, even pull out your scanner and blind them. Finaly, when your opponent is beaten to a pulp, finish them off with a fatality, like suffocation by a Wal-Mart's bag or by running them over with a shopping cart!
The bad thing is everything is sensored (Wal-Mart Policy)!
09/10/2001 (1:31 pm)
How about...Wal-Martal Kombat
- Use store products to kill off the other cashiers! As a product comes down the line, scan it then hurl it at the opposing cashier. Hit them enough times to deplete their sanity meter, at which point a fight ensues where objects are used as weapons - Brooms, knives, whatever random weapons were chosen by the customers, even pull out your scanner and blind them. Finaly, when your opponent is beaten to a pulp, finish them off with a fatality, like suffocation by a Wal-Mart's bag or by running them over with a shopping cart!
The bad thing is everything is sensored (Wal-Mart Policy)!
#7
I started it just for fun, but if someone is serious, please let me know and I'll respond with a serious post back.
Thanks and enjoy.
01/25/2003 (6:06 am)
I started this fun post a long time ago and figured I'd bump it back up to see what kind of reaction I'd get.I started it just for fun, but if someone is serious, please let me know and I'll respond with a serious post back.
Thanks and enjoy.
#8
I always find it interesting to see posts, articles, or news magazines dated around 9/11/2001. Kind of a snapshot of a pre-911 world.
-Eric
01/25/2003 (10:18 am)
Not to put a damper on your post--just wanted to comment.I always find it interesting to see posts, articles, or news magazines dated around 9/11/2001. Kind of a snapshot of a pre-911 world.
-Eric
#9
01/25/2003 (1:47 pm)
hmmmmm, try this. a game based around a tin of old paint that refuses to be opened.
#10
I can imagine all kinds of creative ideas for a game based on trying to get stubborn containers to open! Just picture it! You play as a disgruntled person who just can't seem to get it open no matter what you do to it, smashing it to a pulp with heavy objects, trying to get it open by running it over with vehicles, stomping and kicking it, throwing it off of high buildings, blowing it up with exploding weapons, pumping slug after slug of shotgun fire into it, smacking it off peoples' heads, all in an attempt to open the can as quick as possible! Of course, a story pans out the "objectives" of each level, taking the player through all kinds of stages filled with their own ways of can-popping fun, finishing the stage by using them to "combo" on the can by doing as much damage as possible in a 3 minute time limit! By the time the player actualy finishes the game and pops it open, the story has gone completely off it's track and the player has forgotten why they wanted it open in the first place!
Super Paint Can Pummeller! Just MAD Fun!!!
:)
01/26/2003 (5:27 am)
Wow, what a great way to have fun!I can imagine all kinds of creative ideas for a game based on trying to get stubborn containers to open! Just picture it! You play as a disgruntled person who just can't seem to get it open no matter what you do to it, smashing it to a pulp with heavy objects, trying to get it open by running it over with vehicles, stomping and kicking it, throwing it off of high buildings, blowing it up with exploding weapons, pumping slug after slug of shotgun fire into it, smacking it off peoples' heads, all in an attempt to open the can as quick as possible! Of course, a story pans out the "objectives" of each level, taking the player through all kinds of stages filled with their own ways of can-popping fun, finishing the stage by using them to "combo" on the can by doing as much damage as possible in a 3 minute time limit! By the time the player actualy finishes the game and pops it open, the story has gone completely off it's track and the player has forgotten why they wanted it open in the first place!
Super Paint Can Pummeller! Just MAD Fun!!!
:)
Etienne Jabbour