Game Development Community

How do I change the player's colour?

by Mark Rose · in Torque Game Engine · 09/05/2001 (8:39 am) · 3 replies

Heya!

The default player colour is blue, but the texture is black - I presume somewhere there is a colour value that decides what the underlying colour for the model/player is (default is blue). Does anyone know how to change this to red or whatever? I've looked around the other forums, but haven't found anything,

thanks
-Mark

#1
09/05/2001 (9:37 am)
it's in player.png i believe ..if you have something like adobe photoshop ..or any thing else that reads pngs you can change it to whatever you want look around for in in /base/shapes
#2
09/05/2001 (9:43 am)
the player is BLUE but the alpha layer (which is a grey scaled image to show reflective intesity)does make the image look black if you take it off in a programm like photoshop you'll see the player's color but the landscape won't reflect off of him.

for more referance try this site

http://www.planettribes.com/skinnersguild/

or other tribes 2 skinner sites to understand v12 player skinning Anthony
#3
09/06/2001 (2:42 am)
hehe oops :) I double clicked it, and it loaded it up in AC-DSee, but slapped it onto a black background, I loaded it up in paint shop pro and it was blue!

d'oh!

I thought their might have been some clever code where you can give a player a "colour" for team purposes, and it draws it in that colour - like half-life, where you can change the 2 colour sliders in multiplayer player setup.


thanks!
-Mark